|
Post by TheBrillianceKing on Apr 9, 2014 0:34:30 GMT
Carved into a stone pillar in the central Market square in every dialect of the human clans, are the 6 cardinal laws of Axis. 1. Do Not Murder or Maim 2. Do Not Steal 3. Uphold Contracts 4. Do Not Damage Property of Others 5. Do Not Defile a Temple 6. Do Not Harbor the Enemies of Mankind or Criminals Fines for these crimes often vary depending on the severity and the wealth and status of the victim. But these are typical fines associated with violation of each crime. #1. Fine of 100 Gold Coins, repayment of burial fees #2. Return of the Stolen Goods or a repayment of the Stolen Items value, +10% of the item's cost as fees to the Guard Union. #3. Violation of a Contract is a 10 Gold Coin fee and repayment of any dues as judged by the contract #4. Damaging property requires a repayment of the item's value, +10% of the item's cost as fees to the Guard Union. #5. Defiling a Temple is a fine of 10 Gold Coins. #6. Harboring the enemies of mankind or a criminal is a 50 Gold Coin fee. If a character or visitor to Axis is unable to pay the fine, they are imprisoned in the Guard Union Jail and held until someone can pay their fine. If no one can pay the fine, they are imprisoned indefinitely or until the prison becomes overpopulated, then long-term prisoners may find themselves guests in the Coliseum's public displays.
|
|